Ironcliffe

For years, Ironcliffe was about twice as large as Seagard and enjoyed prosperous fishing and shipping industries. As raids by the Adamant Isles increased in frequency and strength, the lords of Ironcliffe began assembling a navy to meet the pirates and corsairs head on. Today, Ironcliffe has been transformed from a robust fishing town into a drab fortress. Ironcliffe's harbor is heavily fortified, and a large garrison of naval ships, infantry, and cavalry serves as the primary defense point for the region.

Lord Cadis Kane rules over the town. He considers the natives of the region as cowards who hid away in their isolated villages while the region suffered its losses to the Adamant Isles. He further believes that his brother, the late Lord of Iron, who had a genuine fondness for the local fishers and traders, was laid low by traitors in service to the Adamant Isles. Cadis Kane intends to raise taxes to fund an aggressive expansion of the navy and launch raids against the Adamant Isles' domain.

Lodging in Ironcliffe is available in the form of vacant houses, houses who's owners were probably hanged for treason.

Major Features

 * Akilgionn's Square, dominated by a large statue and shrine of The King Beneath the Waves.
 * Ironsquare, a plaza containing Ironcliffe's communal waterwell
 * Alanthar's Artiface, run by an artificer, selling uncommon and sometimes rare magical items.
 * The Iron Shipyard & Shipwright
 * Artigol's Tower, an abandoned wizard's tower, now used as a guardpost
 * Ironcliffe Mariner's Guild